I used this project, created by Resonate Productions to demonstrate how an ambisonic mix creates a much more immersive and realistic soundscape than a static stereo mix for 360 and VR video content.
Basically what it means is you can lock sounds to specific positions in the 360 degree field so that when the viewer moves around so inversely do the sounds' positions - just like we expect in real life.
The best way to experience it is with headphones while looking at your phone - that way when you move your phone to look around you'll hear the sounds coming from specific places. Some of the sounds were recorded on location in Nepal but most I created in post, including ambience tracks and foley sounds.
This technique can be used in Facebook 360 content as well as Youtube 360, so if you are creating 360 video content and need three dimensional, immersive sound, let's talk!